forked from Public/monero-gui
main: add ARM build tag for auto updater
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@@ -156,6 +156,7 @@ bool isLinux = false;
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bool isTails = false;
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bool isDesktop = false;
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bool isOpenGL = true;
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bool isARM = false;
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int main(int argc, char *argv[])
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{
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@@ -177,6 +178,9 @@ int main(int argc, char *argv[])
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#elif defined(Q_OS_MAC)
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bool isMac = true;
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#endif
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#if defined(__aarch64__)
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bool isARM = true;
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#endif
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// detect low graphics mode (start-low-graphics-mode.bat)
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if(qgetenv("QMLSCENE_DEVICE") == "softwarecontext")
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@@ -483,6 +487,7 @@ Verify update binary using 'shasum'-compatible (SHA256 algo) output signed by tw
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engine.rootContext()->setContextProperty("isAndroid", isAndroid);
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engine.rootContext()->setContextProperty("isOpenGL", isOpenGL);
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engine.rootContext()->setContextProperty("isTails", isTails);
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engine.rootContext()->setContextProperty("isARM", isARM);
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engine.rootContext()->setContextProperty("screenAvailableWidth", screenAvailableSize.width());
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engine.rootContext()->setContextProperty("screenAvailableHeight", screenAvailableSize.height());
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